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мαуα αмαησ ❥ ([personal profile] heartboobs) wrote2012-03-13 01:12 am
Entry tags:

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Name: Maya Amano
Canon: Persona 2: Innocent Sin and Eternal Punishment
PB/Image: here
Info links: here,here, and here
Canon Point: just after Eternal Punishment
Gender: Female
Age: 23
Birthdate/Sign: July 4,1976 [in canon], Cancer
Tattoo: ♋, about 2 inches in diameter and located on the right side of her chest just above the breast, near the site of her burn scars in Innocent Sin/bruise after running into Tatsuya in Eternal Punishment. The positioning is directly on the spot where she was run through with the Lance of Longinus at the end of Innocent Sin.
Suitability: N/A
Power: Maya brings with her a slightly stronger version of her initial Persona Maia, equipped with the main spell of Mediarama (a group healing spell that restores a moderate amount of health).

Personality:
Maya is a woman whose attributes are rather simple to understand at first glance. Their complexity—and her own—only makes itself visible when one realizes just how important those simple traits have been and are, to her situation, the people around her, and quite possibly the fabric of the universe itself.

Family is important to her. The untimely death of a journalist father who wasn’t home as often as his daughter prayed for ensured that balancing both a loving family and a job--with equal respect given to both--would be a central aim of Maya’s life. Fraught with a little loneliness and eager to fill a familial niche gifting the happiness her father couldn’t give her, Maya’s “self” from “The Other Side" (the world depicted in Innocent Sin) gladly became the “Big Sis” of a masked group of misfit youngsters, forming an incredibly strong bond with them that keeps hold of her even today. She—almost unconditionally, just by being Maya—believes whole-heartedly and unfailingly in the inner strength of her adult friends, each of which has grown just as dear to her as her younger acquaintances over their journeys together. Yes, family is important to her, and the togetherness of the concept hardly limited by blood relation.

Dreams are important to her. Maya chose journalism for her career in the first place because of her father’s conviction that such a job is something to be proud of, something society will forever require. Why? It exposes the truths of society. It gives a voice to and examines the hopes, dreams, and struggles of the people in their entirety. Truly believing this and struck early on with a realization of the lengths some will go to in satisfying their dreams (for her father: his death), Maya has made it her lifelong goal to work to help others achieve their goals with a pleasant outcome, to—as she stated in Innocent Sin—“be a reporter who passes down dreams to everyone”. If her efforts guarantee more happiness and less strife for humanity overall, Maya will deem she has done well.

Optimism and good will are important to her. From a young age, and due in no small part to the nature of her last meeting with her father, Maya has strictly upheld the belief that it is always important to smile, even (or especially) when you’d very much like to scream or cry instead. To linger on the past with regret, to stew with anger and jealousy inside, to take the easy way out and disregard others, to cause pain and sadness that might otherwise be avoided… She can’t help but to find all of these options ultimately pointless, using up energy that would be better spent on pursuing one’s dreams with determination and character. This does not mean that she remains ignorant to the very true struggles and hardships faced by hers and hers; rather, Maya finds it better to look on the positive side of things and orchestrate efforts that all can be proud of, in the end. She knows very well--and has certainly learned again and again over time--that she may not be able to dictate fate, but she can dictate herself. She ultimately can’t find it in her to openly hate even the very embodiment of darkness who so destroyed her world—twice. She would prefer her loved ones forget about her in her death, if her memory should cause them grief.

These characteristics result in a woman of unusually strong strength of will and boundless positivity. At many a moment, Maya was solely responsible for keeping her and her allies going throughout two very dangerous treks against humanity’s worst enemy.

Maya, in her current state, is a blending of two sides of her own self. Given the events of Eternal Punishment, she remembers and recalls all of what took place in Innocent Sin; she is neither the Maya of “The Other Side” nor no longer the Maya she once was on “This Side”, but a combination, forever carrying within her the history of two laborious battles against unimaginable circumstances and an imperceptibly strong care for four teenagers who no longer know she exist. Nevertheless, and despite the difficulties one might think she would face with such a set-up, she deals with the combination comfortably enough and is content to go on living with what she has lost. The world of the now ensures the existence and relative happiness of all, and that’s enough for her.

As far as more general personality characteristics, Maya is a typically very cheery and bubbly person, always ready to deliver humor or encouragement in spades. She’s boisterous and chatty, opinionated when the situation absolutely calls for it (and even sometimes when not!), and harbors a strong belief in both her friends and herself almost to a fault. Frankly, she’s also a little spacey. Cooking? Cleaning? Yeah, right. That whole “keeping a family” thing? Maya’d rather date her work and chow down on crab at dating parties at this point in her life. Fending off on her own? Why not room with her best friend for the foreseeable future, especially when she might be utterly hopeless in some areas otherwise? She is light-hearted, yet ultimately and seriously devoted to the things that matter most. It remains to be seen if that will lead to the accomplishment of her lifelong dream, but you won’t see Maya throwing up her hands anytime soon.

"Zodion" First-Person Network Entry:
@here

"Zodionlogs" Third-Person Prose Entry:

She thinks it happened during a dream. Far be it from her to remember the exact circumstances of her falling asleep—Was it in the bench of a restaurant eating out with Ulala? At her desk at work? On top of her own messy bed?—but she does recall seeing Déjà vu Boy’s face right before it happened.

In any case, it did happen, whatever it was. And now she’s standing here. …Well, wherever here was. Dark eyes open wide, although her lips remain softly parted for the moment.

“…What?” is the first thought that crosses Maya Amano’s mind.

Then: “Have I been here before?”

Holding onto one arm and reaching up with the other to tug on her earlobe, Maya turns to her side to check out the scenery and begin pondering exactly that. She’s not especially frightened; for that matter, she’s not especially shocked, either. After several arrivals to the realm of the collective unconscious, one finds that few things really jar them anymore. And, really, with all she’d been through, was it worth getting worked up? This was probably just a dream world of her own crazy creation. All the dangerous arenas of before were no longer a threat. No harm, no foul.

These pillars are tall and beautiful, sure, but they…don’t ring any bells. She’s stood on ground like this, although the stonework beneath her now is more different in its feel—let alone arrangement—than any she’s experienced before. Maya doesn’t think she’s ever seen such a place in her entire life, and that’s saying a lot.

…Wait.

Wasn’t this supposed to be a dream?

How can this be a dream if she didn’t recognize anything?

The question plagues Maya as she completes her brief roundabout, concluding with herself facing what seems to be a small altar. Had she missed seeing it as soon as she touched down? It almost overpoweringly attracts her eyesight and attention now. There’s some sort of box on top of it. It glows.

It’s also her only lead on the story behind this place.

Dropping hold of her ear immediately, Maya inclines her head in both directions one more time as a last-minute check. No one and nothing else around, and although she had to admit it was peaceful to just remain as is… Her legs aren’t content to stay in place any longer. Then again, they hardly ever are.

There’s nowhere else to go but forward! The oft-repeated inner mantra is all it takes for Maya's characteristic smile to open over her features, and not a second later, she's off.

Approaching the altar more closely reveals a tiny ring of water encircling around it. Maya doesn’t take all that much notice; it is beautiful, and it is a great addition to the aesthetics of the place, sure, but it’s just water. Why would she spare it a second tho—

“Ah…!”

The actual pain isn’t much, of course, but its location and her mind makes it seem so. Seconds after her gasp, and even as the water around her shells her in its clarity, Maya hunches over and clutches a hand to her chest. It's a familiar position, but not one all too comforting, and her face maintains a distinct wince as her mind flares. Right there? Why was it aching again? Didn’t that bruise disappear a long time ago? Tatsuya wasn’t here, and even if he was, everything was all finished with, so… "Why? Why is it happening again? I thought...I thought we were done...!"

Eventually, she’s able to pull herself together enough to stand up and breathe more calmly, chest rising and falling even as the phantom shock fades away. The sight that greets her—that of her own un-tackily-clothed body—is surprising, but not nearly enough to earn much of a reaction outside of curious interest at this point. She’s actually a little grateful for the pristine respite from her pain episode, and Maya’s arms drop loosely to her sides while she examines herself. She isn't focused on anything but this at this second.

Was there a meaning everything that had just happened, that was happening? "There must be.” She’s almost acutely aware of that now, although she doesn't really know how.

It only takes another second for a dab of silver to shimmer obviously in her trickling reflection. This time, the gasp is silent, bobbing a few sections of jet-black hair in its movement. Her fingertips are slow, deliberate, as they touch upon the emblem currently resting in that certain spot; traveling lightly over it in a mix of fascination and confusion, they're careful not to cause further pain. Maya finds herself unusually but magnetically drawn to it, and so lowers her chin to take a closer look under half-lidded, but no less concentrating, eyes.

It seems like wherever she is, it would again act as an important reminder. First, burn scars. Next, a bruise. Now? Some sort of strange tattoo, in the perfect likeness of her zodiac sign. And even if she doesn’t believe it especially suits her—Wouldn’t tattoos be more of Ulala’s thing?—she’ll be damned if she ignores it. She's learned her lesson well.

Lost in her perusal of the mark, it's far later than when she can actually proceed further that Maya tips up her head and does so, taking a step forward over the now calm water. The surface of the altar is before her. The box no longer gleams.

But she’s only faintly registering all of this as her hands reach forward. The small grin from before has been replaced with an expression of placid determination, and nothing else.

There is indeed nowhere else to go but forward.]